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Hardcore Gamer Resource Kit
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indian.pet
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Text File
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1996-03-21
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5KB
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183 lines
; Political Effects File
;
; types of political events:
;
; 0=THREAT,
; 1=PEACE,
; 2=FRIENDLY,
; 3=TAUNT,
; 4=Movement
; 5=Attack,
; 6=Capture, // military takeover of city
; 7=Takeover, // peaceful takeover of city
; 8=Oust, // oust a player from a territory which he had owned
; 9=TradeImbalance
;
; relation to victim flags (add together to combine)
;
; Alliance=1, // allies with victim
; Trade=2, // trade partners with victim
; Ignorance=4, // doesn't know victim
; Embargo=8, // embargo with victim
; AtWar=16, // at war with victim
; Self=32, // is victim
;
;
; territory flags (add together to combine)
;
; Unknown=1,
; Owns=2,
; WantsBack=4,
; WantsToOwn=8,
; DoesNotWant=16,
; All=255
;
;
; victim type flags (add together to combine)
;
; Civilian=1,
; Military=2,
; CivKilled=4,
; MilKilled=8,
; AllKilled=16,
; Any=255
;
;
;Threats
; type, relation, territory, victim,change
pet=0, 32, 255, 255, -25
pet=0, 1, 255, 255, -15
pet=0, 2, 255, 255, -5
pet=0, 16, 255, 255, 10
pet=0, 8, 255, 255, 0
;Peace
; type, relation, territory, victim,change
pet=1, 1, 255, 255, 5
pet=1, 2, 255, 255, 0
pet=1, 8, 255, 255, 0
pet=1, 16, 255, 255, -15
pet=1, 32, 255, 255, 15
;Friends
; type, relation, territory, victim,change
pet=2, 1, 255, 255, 5
pet=2, 2, 255, 255, 2
pet=2, 8, 255, 255, 0
pet=2, 16, 255, 255, -10
pet=2, 32, 255, 255, 5
;TAUNT
; type, relation, territory, victim,change
pet=3, 1, 255, 255, -15
pet=3, 2, 255, 255, -10
pet=3, 8, 255, 255, 0
pet=3, 16, 255, 255, 5
pet=3, 32, 255, 255, -20
;Movement Owned area non fatal civ
; type, relation, territory, victim,change
pet=4, 1, 2, 1, 0
pet=4, 2, 2, 1, 0
pet=4, 4, 2, 1, 0
pet=4, 8, 2, 1, -10
pet=4, 16, 2, 1, -10
;Move Wants back area non fatal civ
; type, relation, territory, victim,change
pet=4, 1, 4, 1, -5
pet=4, 2, 4, 1, -5
pet=4, 4, 4, 1, -5
pet=4, 8, 4, 1, -5
pet=4, 16, 4, 1, -5
;Move wants to own area non fatal civ
; type, relation, territory, victim,change
pet=4, 1, 8, 1, -5
pet=4, 2, 8, 1, -5
pet=4, 4, 8, 1, -10
pet=4, 8, 8, 1, -15
;Move owns area non fatal mil
; type, relation, territory, victim,change
pet=4, 1, 2, 2, -5
pet=4, 2, 2, 2, -10
pet=4, 4, 2, 2, -15
pet=4, 8, 2, 2, -20
pet=4, 16, 2, 2, -20
;Move Wants back area non fatal mil
; type, relation, territory, victim,change
pet=4, 1, 4, 2, -10
pet=4, 2, 4, 2, -15
pet=4, 4, 4, 2, -15
pet=4, 8, 4, 2, -15
pet=4, 16, 4, 2, -15
;Move Wants owns area non fatal mil
; type, relation, territory, victim,change
pet=4, 1, 8, 2, -5
pet=4, 2, 8, 2, -10
pet=4, 4, 8, 2, -10
pet=4, 8, 8, 2, -15
;attack owns area fatal any
; type, relation, territory, victim,change
pet=5, 1, 255, 16, -40
pet=5, 2, 2, 16, -40
pet=5, 4, 2, 16, -40
pet=5, 8, 2, 16, -40
;attack wants back fatal any
; type, relation, territory, victim,change
pet=5, 2, 4, 16, -30
pet=5, 4, 4, 16, -30
pet=5, 8, 4, 16, -30
;attack wants area fatal any
; type, relation, territory, victim,change
pet=5, 2, 8, 16, -20
pet=5, 4, 8, 16, -20
pet=5, 8, 8, 16, -20
;attack unknown fatal any
; type, relation, territory, victim,change
pet=5, 2, 16, 16, -5
pet=5, 4, 16, 16, -5
pet=5, 8, 16, 16, -5
;attack unknown area fatal any
; type, relation, territory, victim,change
pet=5, 1, 1, 16, -5
pet=5, 2, 1, 16, -5
pet=5, 4, 1, 16, -5
pet=5, 8, 1, 16, -5
; attack on self in own territory (any victim)
pet=5, 32, 2,255 , -17
;capture any
; type, relation, territory, victim,change
pet=6, 1, 255, 255, -45
pet=6, 2, 255, 255, -40
pet=6, 4, 255, 255, -40
pet=6, 8, 255, 255, -45
pet=6, 16, 255, 255, -50
;Takeover anything
; type, relation, territory, victim,change
pet=7, 1, 255, 255, -45
pet=7, 2, 255, 255, -45
pet=7, 4, 255, 255, -45
pet=7, 8, 255, 255, -45
pet=7, 16, 255, 255, -45
;Oust anything
; type, relation, territory, victim,change
pet=8, 1, 255, 255, -45
pet=8, 2, 255, 255, -55
pet=8, 4, 255, 255, -49
pet=8, 8, 255, 255, -45
pet=8, 16, 255, 255, -45
;Trade imbalance
; type, relation, territory, victim,change
pet=9, 1, 255, 255, 0
pet=9, 2, 255, 255, -5
pet=9, 4, 255, 255, -10
pet=9, 8, 255, 255, -20
pet=9, 16, 255, 255, -30